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7. Wrap-up: Escape Game
The game that you programmed todayis based off of a popular internet game called Escapa!
In Escapa! the user controls a sprite with the mouseand must avoid all other sprites.
You programmed this escape gameusing the programming language Scratch.
In computer science, there aremany different programming languages,all of which uses same computer science conceptsthat you're learning in this club.
In high school or college level computer science courses,you will most likely learn how to codein a text-based programming language.
The action goes inside the curly braces.
This is pretty similar to the if block in Scratch.
That means what you're creating and learning herecould really help you later.
When you sign up for a computer science classyears from now, you'll go right to the top of a classand find it pretty familiar,no matter which programming language you will be using,all because of our cool club here.
In the five days you've spent in this club,you've learned a lot of important computer science conceptsthat you'll run into again and again,no matter what programming languagesyou decide to learn next.
On day six, you'll create a launcher gamewith cloning enemies.
Escapa Gameplay by Pontipak (http://members.iinet.net.au/~pontipak/redsquare.html) -- Gameplay cropped out of website
"Prog-languages" by Wiziq Inc. (https://commons.wikimedia.org/wiki/File:Prog-languages.png) -- Licensed by CC0 Public Domain (https://creativecommons.org/publicdomain/zero/1.0/deed.en)
"WisCEL_classroom12_8051" by college.library (https://www.flickr.com/photos/collegelibrary/8621541931) -- Licensed by Creative Commons 2.0 Generic (https://creativecommons.org/licenses/by/2.0/) -- No modifications made