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Transcript

Congratulations on coding your project.

Check out the add-ons for this activity.

Create a more challenging game and spinning obstacles, as you make one of the maze's lakes spin.

In Overtaken, you'll create an obstacle that slowly grows throughout the game.

In the two-part Keeping Time add-on, you'll create a timer to keep score of the game, and create a way to store the fastest time.

Change the look of the maze, or draw your own and redesign your maze.

Finally, add dialogue and a starting scene, and tell a story.

Have fun creating, customizing, and making this project your own.

Choose an Add-On

Spinning Obstacle

Create a more challenging game by making an obstacle spin.

Overtaken

Create an obstacle that slowly grows throughout the game.

Revenge

Program the goal sprite to chase the player sprite.

Keeping Time (Part 1 of 2)

Create a timer to keep score for this game, and program a way to store the fastest time.

Keeping Time (Part 2 of 2)

Create a timer to keep score for this game, and program a way to store the fastest time.

Redesign Your Maze

Change the look of the maze or draw your own!

Tell a Story

Engage game players with an exciting story for your game.

Instructions
  1. Choose an Add-On, and click "watch" to learn how to build it.
  2. Once you finish one Add-On, try another one below the video!
Attributions
  • The song “Magic Marker” is © YouTube-- CC-BY-SA 4.0 does not apply.