Sports
outlined_flag Advanced list 8 activities access_time 8-12 hours

Overview
Students use computer science to simulate extreme sports, make their own commercial, and create commentary for a sporting event.
Activities access_time 45-90 mins each

1. Victory Celebration
Learn about CS First and Scratch, then create a victory celebration in Scratch.
- check_circle assessment CS First Survey
- check_circle play_circle_filled CS First and Scratch Overview
- check_circle play_circle_filled Sports Introduction
- check_circle play_circle_filled Program Your Victory Celebration
- check_circle extension Add-Ons
- check_circle assessment Reflection
- check_circle play_circle_filled Wrap-up: Victory Celebration
- check_circle play_circle_filled Wrap-up: Share Your Project
- check_circle play_circle_filled Wrap-up: Show Your Project

2. Sports Commentary
Create a dance, cheerleading, karate, or basketball performance competition. Then write the commentary for each of the competitions.
- check_circle play_circle_filled Introduction to Events
- check_circle play_circle_filled Show Off Your Moves
- check_circle play_circle_filled Sports Commentator Talk
- check_circle play_circle_filled Comment on the Athletes
- check_circle extension Add-Ons
- check_circle assessment Reflection
- check_circle play_circle_filled Wrap-up: Sports Commentary
- check_circle play_circle_filled Wrap-up: Share Your Project
- check_circle play_circle_filled Wrap-up: Show Your Project

3. Net Sports
Create a fun net sport game with a bouncing ball and an athlete.
- check_circle play_circle_filled Introduction to Conditionals
- check_circle play_circle_filled Move Athlete Around
- check_circle play_circle_filled Make the Ball Sprite Bounce
- check_circle play_circle_filled Bounce Off the Athlete
- check_circle extension Add-Ons
- check_circle assessment Reflection
- check_circle play_circle_filled Wrap-up: Net Sports
- check_circle play_circle_filled Wrap-up: Share Your Project
- check_circle play_circle_filled Wrap-up: Show Your Project

4. Fitness Gadget Commercial
Create a commercial around one of four fitness gadgets: wrist wear, eyewear, headwear, footwear.
- check_circle play_circle_filled Introduction to Modularization
- check_circle play_circle_filled Introduce Your Gadget
- check_circle play_circle_filled Performance Time
- check_circle play_circle_filled Pump Up The Volume
- check_circle play_circle_filled Final Showcase
- check_circle extension Add-Ons
- check_circle assessment Reflection
- check_circle play_circle_filled Wrap-up: Fitness Gadget Commercial
- check_circle play_circle_filled Wrap-up: Share Your Project
- check_circle play_circle_filled Wrap-up: Show Your Project

5. All-Star Passing Drill
Build an all star passing game where you try to aim at a moving receiver.
- check_circle play_circle_filled Introduction to Sensing
- check_circle play_circle_filled Pass the Ball
- check_circle play_circle_filled Aim in the Right Direction
- check_circle play_circle_filled Pass Reception
- check_circle play_circle_filled Add More Receivers
- check_circle extension Add-Ons
- check_circle assessment Reflection
- check_circle play_circle_filled Wrap-up: All-Star Passing Drill
- check_circle play_circle_filled Wrap-up: Share Your Project
- check_circle play_circle_filled Wrap-up: Show Your Project

6. Batter Up
Build a home run derby style baseball game.
- check_circle play_circle_filled Introduction to Variables
- check_circle play_circle_filled Throw the Baseball
- check_circle play_circle_filled In the Strikezone
- check_circle play_circle_filled What's the Count
- check_circle play_circle_filled Baseball Average Calculator
- check_circle extension Add-Ons
- check_circle assessment Reflection
- check_circle play_circle_filled Wrap-up: Batter Up
- check_circle play_circle_filled Wrap-up: Share Your Project
- check_circle play_circle_filled Wrap-up: Show Your Project

7. Extreme Sports
Build an extreme sports game in which a racer navigates an obstacle course for as long as possible.
- check_circle assessment Quick Survey
- check_circle play_circle_filled Introduction to Loops
- check_circle play_circle_filled Control the Racer
- check_circle play_circle_filled Moving Obstacles
- check_circle play_circle_filled Clone More Obstacles
- check_circle play_circle_filled Program the Losing Condition
- check_circle extension Add-Ons
- check_circle assessment Reflection
- check_circle play_circle_filled Wrap-up: Extreme Sports
- check_circle play_circle_filled Wrap-up: Share Your Project
- check_circle play_circle_filled Wrap-up: Show Your Project

8. Post-Game Interview
Build a project in which you get interviewed about what you programmed and learned in class.
- check_circle play_circle_filled Season In Review
- check_circle play_circle_filled Post-Game Interview
- check_circle extension Add-Ons
- check_circle assessment Reflection
- check_circle play_circle_filled Wrap-up: Post-Game Interview
- check_circle play_circle_filled Wrap-up: Share Your Project
- check_circle play_circle_filled Wrap-up: Show Your Project