In this add-on,
you will make a conversation happen
between two characters and your story.
You created dialogue in activities two and three,
so this video will just provide a quick review
of how to sequence say and wait blocks
to make characters talk to each other.
The starter project you chose has a premise,
and the dialogue you create should fit that premise.
For example, if you selected the
sprite versus self starter project,
the dialog you sequence should show the main character
battling against her fear of performing.
To start sequencing dialogue,
you'll need at least two characters in your story.
If your project only has one character, add a second sprite.
Then make the sprites in your story talk to each other.
Remember that you can do that by adding a
when flag clicked event, say,
and wait blocks for each sprite.
Check out these two examples of sequence dialogue.
You'll create dialogue that makes sense in your story.
Now it's your turn.
Add to your story by creating a conversation
between two sprites.
Use the dialogue to let your character's
personalities shine through.
Have fun and be creative.
Program your character to escape the scene!
Make a conversation happen between two characters in your story.
Program a fading transition to change the scene in your story!
Add a new sprite that fixes the conflict and resolves the premise in your story.
End your story with a cool animation.
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