In this video, you will program both sprites to continue their conversation.

Conversation, or dialogue, is an important part of storytelling.

Use dialogue to show how your characters’ react when they discover the unusual object.

Click the flag to start.

The first character says the line of dialogue you added previously.

Next, add a response from your other character.

Select the sprite.

Click the code tab, and drag out another “say for 2 seconds” block from the Looks menu.

Think about how your character might react when they discover the object.

Are they frightened?



As the storyteller, it’s up to you to decide what your character will say next.

What you type in the say block will help your audience understand what’s going on in your story.

Type in your second sprite’s dialogue, then click the block to try it out.

Add a “when flag clicked” event to start this dialogue at the beginning of the program.

Click the flag to try it out.

Both sprites talk, but they talk at the same time.

To fix this, select the “control” menu.

Drag out a “wait” block, and place it before the “say for two seconds” block that makes the second sprite talk.

Each sprite talks for two seconds, so change the value in the “wait” block to two.

Click the flag to try it out!

Bugs, or problems, can pop up anywhere in your code.

Test often, so you can catch and fix them.

Continue your characters’ conversation by sequencing “say” and “wait” blocks.

One way to create interesting dialogue is to add conflict.

Imagine what the sprites would say if they disagree on what to do next.

You can also explore adding a new backdrop to enhance the setting of your dialogue.

Now, it’s your turn: Select a second sprite to talk, and add “When flag clicked,” “Wait,” and “Say for 2 seconds” blocks.

Continue to tell your story using “say” and “wait” blocks.

Then, return to this page to select another video to try.

Choose an Add-On

Start here
Continue the Conversation

Add code to both character sprites to continue their conversation.

Code a Color Change

Make the object change colors.

Add Mystery with a Pulsing Object

Make the object grow and shrink repeatedly to look like a pulse.

Add Sounds to Your Story

Add sound to the story when the characters discover the unusual object.

Make Your Object Bounce

Code the object to bounce around the screen.

Paint Your Own Animation

Use the costume editor to customize an animation.

Animate a Story Title

Build a title card for the project and animate it before the story begins.

Let the Audience Decide

Ask the audience a question and make something happen based on the response.

Add an Object

Add another object to the story to create more action.


Para hacer esta actividad en español, haz clic aquí.


  1. Watch the introduction video.
  2. Open an 'adventure' project link below and add characters and dialogue.
  3. Return to this page and watch more videos below.


  1. Visit the Hour of Code teacher resource page for instructions.