Transcript

Instructions

  1. Program the hero to loop through the jumping costumes using "switch costume," "repeat," "next costume," and "wait."
  2. Make the animation only happen when the hero is moving up or down, or when the y speed is not 0.
  3. Use "wait until" to stop the animation after the hero goes through one jump cycle.
namespaces/google.engedu.csfirst/contents/Activity-130281568710093252732860667413273201660en