In this video, you will combine the sprites
and make their actions happen at the same time.
Once you combine the actions into a single sprite
you can easily reuse the sprite
at the beginning of any project.
Begin by combining the sprite's costumes.
Click on the studio name sprite.
Drag the costume, studio name, into the studio logo sprite.
Click on the studio logo sprite.
It should now contain two costumes.
With both costumes in the studio logo sprite,
you no longer need the second sprite.
Delete the studio name sprite.
Test the code to see what happens.
One costumes appears, waits for three seconds,
That's because the code only runs for this single sprite
on whichever costume is selected.
Use cloning to make the sprite
show both costumes at the same time.
First, drag out two switch costumes blocks
and place them above the wait block.
In the first block,
select opening screen from the drop down menu
and select studio name in the second block.
Next, create a clone of each costume.
Drag out two create clone blocks
and place one after each switch costume block.
Click the flag to test it.
Both sprites show, but they don't hide.
Click the stop sign to make the clones disappear.
Program the clones by dragging out
a when I start as a clone block.
From the first stack move just the wait block
and place it under the new stack.
Drag out a delete this clone block
and place it at the bottom of the stack.
Test it out.
The code works in parallel.
When the flag is clicked the studio logo sprite shows
and switches to the opening screen costume,
then it clones itself.
That clone is programmed to wait three seconds
and delete itself.
Next the studio logo sprite changes costume
to studio name and creates a clone.
That clone, like the other one,
waits three seconds then deletes itself.
Finally, the studio logo sprite hides.
In the next video,
learn how to add motion to your studio logo
and make each clone perform a different action.
Now it's your turn.
Add the costume from the studio name sprite
to the studio logo sprite.
Create clones of each costume
using the switch costume and create clone blocks.
Program the clones to appear, wait,
and disappear using the when I start as a clone,
wait, and delete this clone blocks.
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