Remember, all animations are made up of frames. “Frames” are individual pictures that,when strung together and flipped through very fast, make a character or scene look likeit’s moving. In this video, you will learn how to create more frames for your animation,so the character adds more moves to its dance. Watch this video to learn how to do it, thentry it on your own. First, click on the “costumes” tab.
You are now in the Scratch paint editor. You can use the paint editor to change how your sprite looks.
Now, create a copy of a costume to change. You’re going to “edit,” or change, thesprite’s costume so it looks like it’s dancing. To do that, right click on the costume,and select “duplicate.” You now have a copy of the costume to work with. In thisexample, the last costume was duplicated in order to continue the animation.
Next, you’ll learn about the cool stuff you can do to edit sprites! Use the “select”tool, and click on the sprite. You’ll know that you’ve selected the sprite when yousee a box around it. With the sprite selected, you can move it by clicking and dragging,rotate it by dragging the circle on top of the sprite, or change its size by draggingthe squares on the corners and sides. If you make a mistake while editing the sprite,that’s okay! Computer scientists make mistakes all the time, and they use those mistakesto learn what they should do differently next time.
You can use the “undo” button to undo your last action. Then, try again until youhave something you like. Now you can move, rotate, and resize yoursprite. But, a dancing sprite needs to be able to move its arms and legs.
To make that happen, select the sprite, then click the “ungroup” button. The spritenow splits into many parts that you can move, rotate, or resize individually. Move the armsand legs a tiny bit to create your first animation frame.
Remember to test your animation often! Computer scientists always test their projects to makesure everything is working.
To test your new frame, click back and forth between the original costume and your newcostume. You can also click the green flag to playthe entire animation with your new frame in place. Wow! The sprite performs the dancemove that was just added. There is one more drawing tool to try: the“reshape” tool. Use this tool to edit points and lines. For example, click on the“reshape” tool, then on your sprite’s mouth. Drag the points and lines on the sprite’smouth to make it look like it is smiling! Once you are happy with your new frame, duplicatethe costume you just created, then make further changes to it to create your second frame.
Repeat this process until you have three new animation frames. Remember, every frame inan animation changes just a tiny bit from the one that came before. Make small changesto your sprite’s pose and expression so it looks like it is dancing.
Finally, give your masterpiece animation a descriptive title so you and your friendscan easily find your project later. This example is called “The Awesome Penguin Dance.”
Now it’s your turn! Create three new frames for your dance animation,and test your work often.
Try the following tools: Select, Undo, Ungroup, Reshape.
It’s important to create without the fear of making mistakes. Try something new.
Make something awesome!
After you finish creating your dance animation, click the green arrow to move on to theadd ons, where you’ll spice up your animation with even more cool features!