In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
Congratulations on your architecture software! Below this video are several ideas for more things your software can do. The add on, “Rotater,” shows you how to make the sprite stamps turn right and left when the arrow keys are pressed.
“Blueprints” allows users to record where they’ve stamped, so they can leave the project and come back to the same artwork later. In “Falling Blocks,” create a cool game where users get to create a building using falling blocks.
“Rainbow City” challenges you to figure out how to make the sprites change colors.
In “detail work,” you will change the size of the sprites.
In “world renowned architect,” change the backdrop to match the style of your creation.
Customize your project even more by creating your own stamps, adding more backgrounds, or anything else you can think of. When you are finished, hand your project to a friend or neighbor, to see what they create with your software!