In this add-on, you'll point out your favorite parts
of the models outfit and showcase some cool facts
that will make it stand out.
To get started, choose a costume.
Click the lens sprite and select the costumes tab.
Choose the costume you like best,
or click paint new costume to draw your own.
This example I used is the heart costume,
but you can use any costume.
To show the costume, click the scripts tab
and drag out a switch costume block from the looks menu.
Select the costume from the drop down menu.
Next, animate the costume in the program.
Drag out, change x by and change y by blocks
from the motion menu.
Snap them together.
Click to test.
The heart moves up and to the right.
To move the costume in a different directions,
drag out, to pick random blocks from the operator's menu
and place them inside the change by blocks.
Change the values in the first blanks to negative ten.
When the block stack is clicked,
the heart moves all around .
Add or repeat loop and a weight block to
automatically animate the effect.
Tinker with the value in the weight block.
This example uses point one.
Try it out.
Start the animation when showcasing different
pieces of clothing.
Then, add a create clone of myself block and a weight
block below the first touching color block.
Change the value in the weight block to something small.
This example uses point two seconds.
Next, add a when I start as a clone block, to the top
of the switch costume block stack.
Click the flag to run the program.
To make the clones disappear, after animating,
add a delete this clone block to the bottom of the
switch costume block stack.
Click the flag to test.
Use graphic effects like fish eye and color to really
make the special part of the clothing stand out.
Add a change effect block from the looks menu
and place it above the create clone of myself block.
To showcase other pieces of clothing,
right click the change effect block,
duplicate it and attach the new blocks
under the other touching color blocks.
Change the effect to show off different parts of the outfit.
Now it's your turn.
Pick a costume or draw one of your own.
Animate the costume using switch costume, change by,
pick random, repeat, and wait blocks.
Create clones of the costume using create clone of myself,
when I start as a clone, and wait blocks.
Add graphic effects using the change effect block.
Allow the user to choose the music your project plays.
Select a second model, and allow the user to switch between the two choices.
Add sound that plays each time the user clicks on the model.
Program your model to spin onto the stage.
Create an effect each time the user clicks the outfit.
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