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4. Choose a Story Prompt

Transcript

In this video, you'll learn the Scratch programming language and program a sprite to talk about one of the following fashion story starters.

My personal style is to put together an outfit, first you, and if I could dress any way I wanted, I would ...

This starter contains three sprites, an android, an object, and a thought bubble sprite.

In this video, you'll use only the android sprite so all the code you write for this activity will be a part of the android.

Click on the android sprite.

The code blocks in the palette control what the android sprite does.

To see what a block does, just click it.

To select a block to use in your program, click and drag it into the scripts area.

Drag a say block into the scripts area.

Many blocks have values that you can change by clicking on them and typing.

Type the fashion story starter you chose into the say block.

This example uses, if I could dress any way I wanted, I would, but you should use the option you like best.

Click the say block to try it out.

Great, it worked.

The sprite in this example says, If I could dress any way I wanted, I would ...

Now that you have a code block in your program, make it run with the play button.

In Scratch, the flag can be programmed to run your code.

Click events and snap a when flag clicked block above the say block.

Blocks that are connected together are called a block stack.

In a block stack, each block runs in order from top to bottom.

The computer reads the instructions you create to make sprites perform specific actions in your program.

When a computer scientist tells a computer to read and carry out instructions, it's called running the code.

This block stack reads, when flag clicked, say, if I could dress any way I wanted, I would ...

Click the flag to run it.

Awesome.

Now it's your turn.

Select the android sprite, the looks menu, and drag out a say block.

Type a fashion story starter into the block.

Select the events menu and add a when flag clicked block.

Once you've completed this step, click the green arrow below this video to move on, and program the rest of your fashion statement.

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Instructions
  1. Choose a story prompt.
  2. Select the Android sprite and the looks menu, and drag a "say" block into the scripts editor.
  3. Type one of the fashion story starters into the block.
  4. Add a "when flag clicked" block from the events menu to run the program.