Now that you've programmed the accessory
to follow the mouse, you need a way
to stamp the accessory onto the stage.
From the pen menu,
drag out a stamp block.
Click it, then move the accessory.
Notice that the sprite is now stamped on the stage.
Making the sprite stamp is easy,
but how do you make the accessory stamp
while it's following the mouse?
To run the stamp block now, you have to click it.
What you can't do
while the accessory is following the mouse.
To trigger the stamp to run,
you'll need an event.
From the Events menu, drag out a when key pressed
event block and attach it to the stamp block.
Notice that the key in the drop down is sent to space key.
Try it out.
Click the flag.
Move the accessory around
and when you want to stamp the accessory
press the space key.
Now you can move the accessory around the stage
and stamp it.
The stage is getting a little too crowded.
To clear stamps when this program starts.
Add a clear block between the when flag clicked
and forever blocks.
The stylist can now create a new set of
accessories each time the flag is clicked.
Now it's your turn.
Combine a stamp block
with a when key pressed event to stamp the accessory
on the stage.
Clear the stamps from the screen using a clear block.
In the next video, you'll get a chance to change
up your accessories.
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