In this step, you'll make many sprites glide across the window.

Breaking down a big problem like this into steps makes it easier to solve.

The starter project you opened contains a storefront sprite.

Later, you'll learn how to move the storefront so it looks like the flying sprite is behind it.

For now, the flying sprite will fly in front of the storefront.

To begin, click on the sprite you chose to be the flying sprite.

Similar to how you started the fashion walk, drag the flying sprite to a starting position on the far left of the screen.

Add a go to block which will automatically fill with the correct x and y coordinates.

Drag the sprite to where it will end its flight on the right side of the screen.

Then, add a glide block.

Click on the code stack to test it.

The sprite should appear on the left side of the screen and glide to the right.

The sprite needs to fly across the window forever when the flag is clicked, so add a forever loop and a when flagged click block.

Try it out.

The sprite should fly across the screen over and over when the flag is clicked.

Now it's your turn.

Drag the flying sprite to the left side of the screen and add a go to block.

Drag the flying sprite to the right side of the screen and add a glide block.

Add a forever loop and a when flag clicked event to make the sprite move across the screen forever when the program is run.


  1. Program a starting and ending position for your sprite.
  2. Make the sprite fly across the screen repeatedly.