3. Pitch Your Product
In this video you'll think about the audience for your commercial and add some elements that will appeal to them.
You'll communicate to your audience three important pieces of information about your company.
Its name, your product, and how much your product costs.
First, click the Remix button.
This project contains the product sprite with several different costumes for you to choose from.
You and your friend discussed to your audiences after the last video.
Take a look at your passport to remind yourself what you decided.
A successful innovator always keeps his or her audience in mind and uses the audience's taste and preferences to guide design decisions.
For example, you might want your product to appear fun and exciting, dependable, easy to use, or affordable, depending on what you think your audience likes.
You would most likely pitch a product very differently to your friends than to your mom.
Put yourself in the audiences shoes and add a background to your commercial that you think will appeal most to them.
The audience for this example is Jason.
Choose the sprite costume that represents your product.
Check your passport if you've forgotten which costume you and your friend chose.
Next, consider your message.
It should contain at least three points of information.
The product your company sells.
The cost of the product.
And your company name.
There are many ways to add this information to your commercial.
Just as you did in the previous projects, you can have one of the sprites tell the information using say blocks and the when flagged click event block.
You can also choose to display the information as a sprite with a different costume for each sentence.
Like this example.
To build your text as a new sprite click the paint new sprite button, in the costume editors tab click the text button.
Click inside the editor and type your first line of text.
This example company uses the line: Don't let your snowman look boring.
But you should type whatever is right for your company and your audience.
Try different fonts or styles of writing by selecting your text and changing the options in the font menu.
If you don't see the font menu or changing font doesn't change your text click the text tool again and click inside your text to make sure it's selected.
When you try to change again, it should work.
To add more text click the paint new costume button and repeat the steps for each line.
Click on a line of text, move it to another area of the paint editor if you run out of room.
Making each line of text it's own costume allows you to show your company information one line at a time by switching the sprites costume.
You can make the costume switch automatically by adding code to your project.
Click on the looks menu.
Drag out the switch costumes block.
Change the drop down to the other costume, and click the block to try it.
The costume switches to display a different line of text, great.
Add switch costume blocks for each of the costumes you created and stack them together in the order you want your text displayed.
Click on the stack to test it.
It looks like nothing happens.
The computer is following the switch costumes instructions so fast you can't see it.
Add wait blocks between your switch costume blocks and adjust the values to give your audience enough time to read your information.
Try it again.
That's better, now the costume switches, waits two seconds, then switches to the next costume giving the audience plenty of time to read the text.
Tinker with the values and the wait blocks until you are happy with the length of time between text lines.
Computer scientists frequently experiment with different values to find out what works best in their projects.
Add a when flagged click block from the events menu so your commercial displays information when the flag is clicked.
Now it's your turn: First click the starter project link, click remix, and sign into Scratch.
Keep your audience in mind as you add a background.
Use, say, or switch costume blocks to add the product you sell, the cost of the product, and your company name.
Use the snowman project as an example, but your project should describe the company started by you and your friend.
At the end of today you will show your friend the unique commercial you created.
- Remix the starter project.
- Appeal to your audience by adding a background.
- Choose the product costume that represents your product.
- Include information about your product, the cost of your product, and your company name.
Sign in to save your project and track your progress.