In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
The game that you programmed today is based on of a popular internet game called Escapa.
In Escapa, the user controls a sprite with the mouse, and must avoid all other sprites.
You programmed this escape game using the programming language Scratch. In computer science, there are many different programming languages, all of which use the same computer science concepts that you’re learning in this club.
The action goes inside the curly braces.
This is pretty similar to the “if” block in Scratch! That means what you’re creating and learning here might really help you later. When you sign up for a computer science class years from now, you’ll go right to the top of the class and find it pretty familiar, no matter which programming language you will be using--all because of our cool little club here!. In the five days you’ve spent in this club, you’ve learned a lot of important computer science concepts that you’ll run into again and again, no matter what programming languages you decide to learn next.
Use the skills you learned in this club to create more fun things in Scratch on your own. Scratch is a great way to keep a diary or make a scrapbook of things that happen in your life every day. On day 6, you’ll create a launcher game with cloning enemies.
Until next time-- have fun creating and coding. See ya next time!