In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
In this video, you will create a winning condition for your game.
If the two sprites touch, then the user wins this platform game.
To program a winning condition, add another conditional statement. Click the control menu and place an "if" block inside the forever loop.
The rest of the code in this step will be up to you to design and create. Decide what will happen if the sprite gets to its goal. You can program your sprite to say “yay you win!” Or do a backflip! Or even bounce around the stage! It’s up to you!
Make your CS First experience more social and fun by sharing what you created today with the Scratch community. Before you go, hit the “share” button and write a description of your project so others on Scratch can enjoy it.
A big part of computer science is persisting through tough problems. If the first solution you try doesn’t work, try again.
Now it’s your turn: 1. Program an if statement for when the user wins 2. Decide how your sprite should celebrate when it wins Try a few things for your winning condition code. Explore different blocks to see what they do.
Once you have a winning condition that you’re happy with, ask a friend to try your game!