In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
In this add-on, you’ll customize the backdrops in the game to create a unique map.
Click the stage, then the “backdrops” tab. You can edit all the objects inside the backdrops in the example project. For example, to move this well, click and drag it. To resize, click and drag one of the square dots that appear when the object is selected. Rotate by clicking and dragging the round handle. To delete an object, press the “delete” or “backspace” key on your keyboard. Don’t worry about making mistakes. To reverse a change, click “undo.” Click the “duplicate” tool to copy an object. Then, click and drag an object to make a copy. All the objects in the backdrop, including the road, can be modified. You may also change where the house, cave, and forest entrances are by clicking and dragging the sprites on the stage.
To copy an object from one backdrop to another, select the object you want to copy, and hold the “ctrl” or “command” key on your keyboard while you tap the “C” key. Then, navigate to the backdrop you want to copy the object to, hold “control” or “command” again, then tap the “V” key. Go ahead and edit all four backdrops to make them your own! Have fun creating your RPG universe.
Now, it’s your turn! Use the vector editing tools to move objects and customize the backdrops in your RPG.