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5. Hide the Object
  • 1. Activity 7 Survey
  • 2. Introduction to the Quest Game
  • 3. Places to Go
  • 4. Add an Exit
  • 5. Hide the Object
  • 6. Add Storytelling Elements
  • 7. Add-Ons
  • 8. Reflection
  • 9. Wrap-up: Quest Game
  • 10. Wrap-up: Share Your Project
  • 11. Wrap-up: Show Your Project
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  1. Select the object sprite and a costume from the costumes tab.
  2. Show the object in one location using "when backdrop switches" and "show" blocks.
  3. Hide the object at the start of the program using "when backdrop switches" and "hide" blocks.
  4. Program a winning condition using "touching," "forever," and "if" blocks.