In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
Congratulations on coding today’s computer science project! But the fun isn't over yet.
Computer scientists often continue to work on projects after the basic programming is in place, to make them more original and interesting. Now, you get the chance to do the same with add-ons. This screencast will explain the add-ons you can choose to customize your project.
Just like in the main screencasts for this project, watch the screencast first to learn how to build the add-on, then try programming it on your own. To get started, simply click on one of the add-on choices after you watch this screencast.
Add more sounds for the DJ sprite to mix into the background music in “Add More Samples.”
In “Dancers,” add a sprite that breakdances to the music your DJ sprite spins.
DJs love to get into the music--give your DJ some moves in “DJ Dancer.”
In the “Light Show” add-on, add a stage backdrop with sweet color-changing lights to set the scene for the DJs music mixing. Add another background track for the DJ sprite to mix and a button-press event to change the track In “Switch the Background Track.”
In “Crowd Pleaser,” add a crowd that appears and cheers when the music gets good.
Before you start playing around with these add-ons, though, save a copy of your base project. Computer scientists often save copies of their projects before they tinker with them, to ensure that they can always return to a working version of their code. To save a copy, go to “file” and select “save as a copy.”
Once you have done that, take some time to explore the add-ons that interest you. If you want to continue to create and explore after today’s club is over, you can access Scratch and CS First from any computer that has access to the internet. Have fun creating, customizing, and making this project your own!