In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
Hello and welcome to Day 2 of Google CS First Social Media.
Today you will build a profile page while you learn about the computer science concept variables.
In computer science, variables store information that changes, so the program can use or display it.
Many social networks and websites have profile pages that allow people to share information about themselves and connect with other people on the website.
On these profile pages, users are prompted to enter information, such as their name or favorite TV show.
This information is different for each person who creates a profile.
The profile information is stored in variables.
Social media networks such as Twitter, Facebook, Instagram and Google Plus all use likes, hearts, +1s or other methods that allow people to mark pictures and posts they enjoy.
Facebook and Google Plus use a variable to store the number of people who have liked or +1d a post.
These social networks use the number of likes and +1s, among other things, to determine which posts should be shown or placed at the top of the page.
Today’s project uses variables to gather and store information about the person using your program.
The user’s answers to the questions are stored in variables.
Users creating profiles can personalize the page with their favorite foods, hobbies, and colors.
After watching this video, click the "Profile Page" starter project link to open Scratch in a new tab.
To save this starter project to your account, click remix, and enter the sign-in information from your passport.
Now, it’s your turn.
Click on the "Profile page" starter project to open Scratch in a new tab.
Remix the project, then sign in with your username and password from your passport.
Once you’ve done that, come back to this page on the CS First tab, and click the green Next arrow to move on to the next video.