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3. Control the Racer
  • 1. Quick Survey
  • 2. Introduction to Loops
  • 3. Control the Racer
  • 4. Moving Obstacles
  • 5. Clone More Obstacles
  • 6. Program the Losing Condition
  • 7. Add-Ons
  • 8. Reflection
  • 9. Wrap-up: Extreme Sports
  • 10. Wrap-up: Share Your Project
  • 11. Wrap-up: Show Your Project
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Instructions
Program the racer to move up and down with the mouse pointer using the "forever," "go to," and "mouse y" blocks.