1. Drag the sprite to where you want it to move, then add a "glide" block. Do this as many times as you like.
  2. Add a "go to" block to tell the sprite where to start on the stage.
  3. Demo the sprite's athletic performance using "glide" blocks and "repeat" loops
  4. Add "broadcast and wait" and "when I receive message" blocks, so your code will run just after the introduction.