In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
Welcome to your last activity for Google CS First Sports. In this club, you’ve experienced many ways that computers, computer science, and sports connect. You’ve built some slick projects that you should be proud to show off to your friends and family. In this last activity, you’ll reflect on everything you’ve done and learned in this club.
Check out this highlight reel of your accomplishments in this club.
In activity 1, you programmed a victory celebration. In activity 2, you made a performance routine with sports commentary. In activity 3, you built a net-sports game with a controllable sprite and a bouncing ball.
In activity 4, you created a sweet marketing video to show off a new fitness gadget.
In activity 5, you programmed an all-star passing game in which you aimed and passed to your teammates. In activity 6, you used analytics to gather data on a player's batting average. In activity 7, you created an extreme obstacle course! That brings you to this activity. You’ve accomplished quite a bit and you’re on the final lap.
Just like athletes who get interviewed right after their big performance, you’ll build a project where you get interviewed about what you did and learned in this club. In this example, the ultimate athlete, a penguin of course, talks about its game performance in an interview. Choose any sprite you like to represent you in this project.
Open the starter project next to this video, click "remix," then delete the extra interviewer sprite. Feel free to customize the project – if you want to change the athlete sprite or edit it in the costume editor, go for it! Here's the game plan: Open and remix the starter project. Add a sprite to represent you in the interview.