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Sports Commentators don't stop talking
when the athletes start performing.
In this video, you'll make the commentator talk
while the athlete performs.
First, write the commentary for the first athlete.
Use say blocks.
This example says, "Whoa!
"Reid starts it off with some crazy moves!"
Next, the commentator should start talking
at the same time as the athlete does his or her moves.
So add the same event block
to make the commentator start talking.
From the Events menu, place a when key press block
above the commentator for the first athlete.
In the example, the first athlete starts with the one key,
so click the drop down to select the one key
or whichever you chose.
Now, the commentator and athlete both do something
when the key is pressed.
Press the key.
The commentator talks and the athlete performs
at the same time.
Do this for each of the other athletes.
Add a new say block to the commentator's script,
write the commentary for the athlete,
then add the matching event to start the commentary
and the performance.
Each time you add new code,
test it to make sure it works.
Computer scientists might make mistakes as they create code,
so they frequently test small pieces of their code
to find mistakes and fix them along the way.
Mistakes are just a way
for computer scientists like you to learn.
Finally, go to the project page
to get your project ready for the world.
Give the project a creative title,
then add instructions so others know how
to use your creation.
In the notes and credits,
you can thank your teammates or leaders.
Then, to share your project
with the Scratch community, click Share.
Here's the game plan:
add commentary for each athlete,
start the commentary with the same event
that makes the athlete perform,
then complete and share your project on the project page.
When you are finished with these steps,
return to this page and click the Next arrow
to learn about the add-ons you can build for your project.