In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
Hey computer scientists –welcome to Day 5 of CS First Storytelling.
Today you will create a story using characterization. In storytelling, “characterization” gives important details about the personality, background, and motivations of a character to let the audience get to know him or her better. To give the audience more details about a character, authors use 5 main elements: dialogue, thoughts, actions, appearance, and effect on others. Check out how these elements are used in projects created by other CS First students. By adding details about what a character says and thinks, what he or she looks like, and how he or she interacts with others, authors reveal a character’s personality. This helps the audience feel more connected with both the character and the story.
To create your characterization story, you’ll begin with a starter project. This project has two main sprites - a narrator sprite that tells the story and a main character sprite.
The narrator will tell the story by talking about the main character's feelings or actions.The main character will act out the story by changing its actions and appearance, depending on what the narrator says. For the main character to know what the narrator is saying so it can act out the story, you need to instruct the computer to “broadcast,” or send a message, that tells the main character sprite to react to the narrator.
In a previous project, you used the “say” block to create dialogue. The “say” block lets the audience read what sprites say to each other. But, the sprites can’t read what’s in the “say” block. To communicate, sprites need information broadcast to them.
When you receive the message from a weather reporter that it might rain, you react by packing your umbrella. The “broadcast” block does the same thing--it sends a message that makes the part of the program that receives the message react in a specific way.
The starter project already contains the main character’s reactions to messages that the narrator will broadcast. You will choose when to broadcast them.
To get started: Choose one of the starter projects, click “remix,” and sign in to Scratch. Then, return to CS First to watch the next video and learn how to broadcast an action to your main character.