Transcript

Instructions

  1. Create the condition the program will base its decision on.
  2. Go to one backdrop if the user answers "yes."
  3. Go to a different backdrop if user doesn't answer "yes."
  4. Program the story to always start with the brick wall backdrop.
namespaces/google.engedu.csfirst/contents/Activity-180394084304579129079469626307421548701en