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2. Introduction to Modules

Transcript

This activity is going to be different from the first three activities in this club. Instead of completing steps in order, you’ll get to skip around and create different parts of your project in any order you choose. Below this video, you will find several elements you can add to your story. Each element is an idea for how you might customize your story.

Be creative and have fun.

In “Escape,” you will give your character a way to get out of the scene!

Learn how to make a conversation between two characters in “Dynamic Dialogue.”

Create a transition that fades in and out to change scenes in your story with “Between the Scenes.”

In “Deus ex Machina,” add a character that resolves the conflict in your story.

End your story with an original animation in “The End.”

“Big Entrance” shows you some ideas for adding another sprite to your story.

You can choose to watch these videos in any order! Do the ones that look the most fun first. Remember, you’re writing your own story, so everything that you add should build upon your current story. Have fun!

Choose an Add-On
Escape!
Program your character to escape the scene!
Dynamic Dialogue
Make a conversation happen between two characters in your story.
Between the Scenes
Program a fading transition to change the scene in your story!
Deus Ex Machina
Add a new sprite that fixes the conflict and resolves the premise in your story.
The End
End your story with a cool animation.
Big Entrance
Add another sprite to your story.
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Instructions
  1. Select modules that interest you!