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3. Commentateur sportif


In this video, you will program commentary about each of the athletes in your project.

Sports commentators talk about what athletes are doing to help viewers better understand what is going on. Click on the commentator sprite.

First, make the commentator introduce the sport. From the “looks” menu, drag a “say” block into the commentator's script, and click on it. The sprite says “Hello” in a speech bubble for 2 seconds. To change how long you see the speech bubble, change this number.

To change what the sprite says, change what’s in this blank. Tinker with the values to make the project your own. A commentator might introduce a sporting event in different ways. He or she might give background information about the sport or venue, say something about past games or athlete performances, or simply say something welcoming. In this example, the commentator says “Hi, I’m Joe. Welcome to the world's greatest sporting event!” Add more commentary by placing “say” blocks one after another and snapping them together. This example follows the introduction with “I remember back in the day when I used to be part of the team.” At the end, add a line telling people how to see the athletes perform. This example says “Press 1, 2, or 3 to see an athlete perform.” Finally, add an event to start the commentary.

In Scratch, the flag starts most programs. To start the commentary when the flag is clicked, go to the "events" menu, and place a “when flag clicked” block above the commentary.

Here's the gameplan: Use multiple “say” blocks to introduce the competition. Then, add a “when flag clicked” event above the “say” blocks to start the commentary. The next video will make the commentator talk about the athletes while they're performing.

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  1. Utilise un bloc "Dire" pour présenter la compétition.
  2. Ajoute un événement "Quand drapeau cliqué " au-dessus des blocs "Dire" pour lancer les commentaires.