Music is often an important part of telling stories. The right music played at a key pointin a story can help your audience connect with your characters and plot by conveyingemotions like fright, happiness, excitement, or anger. In this add-on, you’ll learn howto use the “note” and “drum” blocks to create a song. Then, you’ll experimentwith them to code your very own song for your story.
To start, click on the stage where you’ll be programming your song.
First, your song needs a strong foundation. You’ll start your song by programming thebeat. To begin, drag out a “play drum” block.
Click it to test it. You should hear a drum sound.
Click the drum dropdown menu, and select a different drum sound. You can choose any drumsound you like for your song and your story. Great! Drum beats work by looping sound, whichmeans the drum sound will play over and over to create a beat for the song. To loop thebeat, click control, select a forever loop, and place it around the “play drum” block.
Click it to test. *rattling drum sound* Okay, so now you have a looping drum sound.
Now, it’s time to create the other parts of your song.
They repeat a pattern every time youcount to four, so add three more drum blocks to this loop...
and play around with the drum options.
You’re going to layer other sounds on top of this beat, so change the “beat”value of each block to 1 to ensure that everything gets layered correctly.
If you want your beat to play faster, drag out a “set tempo to” block and choosea faster tempo. When a drummer plays, though, they usuallyhit more than one drum at a time. To make your beat more complex, right click and duplicatethe block stack you just made, and again tinker with the drum values until you have a beatyou like. Consider repeating the same drum value a few times in a loop.
Now that you have two drum sounds playing, sync them together using a “when flag clicked”event. Click the flag to hear how they sound together.
*drum beat*Continue to try different drums until you have a sound you like for your story. Remember,though, you can always come back to the drums to make them sound different.
Next, you need to program a melody to play on top of the beat you just created.
Drag out a “play note” block. You’re going to loop this sound, too, so place a“forever” block around it. Click the block stack to hear how one note sounds when it is looped.
*rapid drum beat*Again, add three more notes to this loop to create a four count.
Make sure the beat value is 1 to match the drumbeat. Try out some different notes until you havea melody you like.
*piano note**quick piano melody*Then sync it with the drum beat using a green flag event.
*piano melody with drum beat*To make this song fit your story and sound the way you want it to, experiment with afew different instruments for the melody. Place a “set instrument” block beforethe loop, and tinker with the various instruments to see how they sound in your song.
Scrivi una canzone
Scrivi una canzone che coinvolga il pubblico.
Aggiungi i titoli di coda
Crea una schermata con i titoli di coda per ringraziare le persone che ti hanno aiutato.
Crea un Easter Egg che cambia l'aspetto di uno sprite.
Aggiungi una seconda scena
Inserisci nel progetto un'altra scena.
Anima le parole come in un fumetto.
Con questo componente, dovrai porre una domanda all'utente, coinvolgendolo nella costruzione della storia, e usare la risposta per sviluppare la trama.