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1. Aprire il progetto di partenza


In today's project, you will build a fashion awards ceremony.

At a fashion show or at a fashion awards ceremony, the fashion designer often comes onstage to talk about what they learned along the way and to thank everyone who helped them. In fashion, just like in computer science, success often comes as a result of collaboration.

To learn and grow, people depend on teachers, friends and colleagues. These peers offer support and ideas that help make a project successful. Awards ceremonies are one way people recognize those who helped them.

Today, you’re will create a fashion award ceremony as a way to celebrate what you’ve learned in this club, and to thank those who have helped you.

Today's starter project has a stage, and a group of sprites. When the green flag is clicked, one sprite after another enters the stage and goes to a random place. This code may look familiar to you-- it is similar to the code used in the Window Shopper project.

To make your fashion award ceremony, you will learn about the CS concept "broadcast." You can broadcast a message that tells another part of the program to run its code. This message can be sent to other sprites, or the stage. It comes in handy if you want to tell a sprite when to do something.

Take a moment now to make sure you are signed in to the cs-first website using the username and password from your passport. If you are *not* signed in, you won’t receive a digital badge for completing this activity, so be sure to sign in!

After watching this video, click the Fashion Award Starter project link. Sign in to Scratch using your username and password, then click the remix button.

Avanti arrow_forward
  1. Apri il progetto di partenza.
  2. Effettua l'accesso a Scratch.
  3. Esegui il remix del progetto.