Launch a Sprite

Game Design - Launcher Game (Activity 6)

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In this video, you will program your Player 1 Sprite to move using events and motion blocks.


  1. Select a Player 1 sprite and create an event that will happen when the spacebar is pressed.
  2. Add a "move" block to make the sprite move forward.
  3. Add a "repeat until" block to the stack.
  4. Add a "touching Finishline"  block as a condition.
  5. Set a starting position for your sprite with a "go-to" block.


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