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Music is often an important part of telling stories. The right music played at a key point in a story can help your audience connect with your characters and plot by conveying emotions like fright, happiness, excitement, or anger. In this add-on, you’ll learn how to use the “note” and “drum” blocks to create a song. Then, you’ll experiment with them to code your very own song for your story.

To start, click on the stage where you’ll be programming your song.

First, your song needs a strong foundation. You’ll start your song by programming the beat. To begin, drag out a “play drum” block.

Click it to test it. You should hear a drum sound.

Click the drum dropdown menu, and select a different drum sound. You can choose any drum sound you like for your song and your story. Great! Drum beats work by looping sound, which means the drum sound will play over and over to create a beat for the song. To loop the beat, click control, select a forever loop, and place it around the “play drum” block.

Click it to test. *rattling drum sound* Okay, so now you have a looping drum sound.

Now, it’s time to create the other parts of your song.

They repeat a pattern every time you count to four, so add three more drum blocks to this loop...

and play around with the drum options.

You’re going to layer other sounds on top of this beat, so change the “beat” value of each block to 1 to ensure that everything gets layered correctly.

If you want your beat to play faster, drag out a “set tempo to” block and choose a faster tempo. When a drummer plays, though, they usually hit more than one drum at a time. To make your beat more complex, right click and duplicate the block stack you just made, and again tinker with the drum values until you have a beat you like. Consider repeating the same drum value a few times in a loop.

Now that you have two drum sounds playing, sync them together using a “when flag clicked” event. Click the flag to hear how they sound together.

*drum beat* Continue to try different drums until you have a sound you like for your story. Remember, though, you can always come back to the drums to make them sound different.

Next, you need to program a melody to play on top of the beat you just created.

Drag out a “play note” block. You’re going to loop this sound, too, so place a “forever” block around it. Click the block stack to hear how one note sounds when it is looped.

*rapid drum beat* Again, add three more notes to this loop to create a four count.

Make sure the beat value is 1 to match the drumbeat. Try out some different notes until you have a melody you like.

*piano note* *quick piano melody* Then sync it with the drum beat using a green flag event.

*piano melody with drum beat* To make this song fit your story and sound the way you want it to, experiment with a few different instruments for the melody. Place a “set instrument” block before the loop, and tinker with the various instruments to see how they sound in your song.

Erweiterung auswählen
Ein Lied schreiben
Ein Lied schreiben, um eine Verbindung zu eurem Publikum herzustellen
Einen Abspann hinzufügen
Einen Abspann programmieren, um allen zu danken, die euch bei eurer Geschichte geholfen haben
Ein Easter Egg programmieren
Ein so genanntes „Easter Egg“ programmieren, das das Aussehen einer Figur verändert.
Eine zweite Szene hinzufügen (Herausforderung)
Eine weitere Szene für eure Geschichte hinzufügen
Wörter animieren (Herausforderung)
Wörter wie in einem Comic-Heft animieren
Den Nutzer entscheiden lassen (Herausforderung)
Das Publikum in eure Geschichte einbinden, indem ihr eine Frage stellt und je nach Antwort die Geschichte fortführt
arrow_backward Zurück
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Anweisungen
  1. Wählt eine der Erweiterungen aus und schaut euch das Video an, um zu sehen, wie sie programmiert wird.
  2. Wenn ihr mit einer Erweiterung fertig seid, probiert eine andere aus!