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In this add-on, you will program the sprite to have other costumes and expressions.
You can either create a completely new set of expressions, or you can add to an animation
that already exists.
This example will add to the “happy” costume.
To start, duplicate an android costume that is similar to the one you want to design.
Your new costume will appear at the end of the costumes list, so you may have to drag
it to the appropriate spot.
Next, select the android, then click on the “ungroup” tool.
This separates the different parts of the android, so you can manipulate each part individually.
Edit this costume.
If you don’t like something you did or made a mistake, use the “undo” button.
Play around with the paint editor tools to make something you like.
Feel free to add more than one costume to make cool and unique animations.
Once you have something you like, click back to the scripts editor.
If you’re adding to an animation, change the "animate action" block value to reflect
the new costumes you added.
If you create a new animated action, make a new block like you did before, and give
it a name that reflects the new animation.
Then, add a “switch costume” block, and set the first costume of the animation.
Next, add an “animate action” block, and change the value to the number of times the
animation needs to change its costume.
Then, add the new animated block to the android’s main script to make it part of your story.
Now, it’s your turn.
Duplicate an android costume, then use the vector paint editor to manipulate your android
and further animate a costume or create a new animation.
Edit your code to cycle through more costumes or to create a new animation altogether.