In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
In this add-on, you will ask the user a question and make something happen based on the response.
This is a challenge add-on, so this video will help you get started, but it won't give you all of the steps.
To get started, decide what you want to ask the user and what you want to happen based on their response.
Program a sprite to ask the user a question.
Select a sprite, and add an "ask" block.
Next, add an “if/else” block that makes something happen depending on the user's response.
In this example, the sprite says, "Do you want balloons?"
If the user says "yes," then balloons appear.
If the user does not say yes, then the sprite says “aww okay.”
Your sprite might ask something like: Is it your birthday?
Do you like computer science?
What's your favorite reptile?
What's the best animation?
You can make almost anything happen based on the user's response.
Have fun, and get creative!
Now, it's your turn.
Ask the user a question.
Program different things to happen based on the user's response.