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In this video, you will add background music
to your project, with a repeating music loop.
Start by clicking on the Sounds tab.
To add a new sound, click on the little speaker.
This brings up a library of sounds you can explore.
For this project, go to the music loop category.
Loops are sounds designed to be played over and over again.
Select a sound you like.
This project will use the Triumph sound.
To make your sprite play the sound, select the sound menu.
Pull out the play sound until done block,
and select the sound you chose.
Click on the block to test it.
The sound should play, no matter what your sprite is doing.
Make that happen by creating a new, separate block stack.
Start with a play sound until done block,
then add a forever loop and a when flag clicked event.
That will make the sound loop continuously
while the program plays.
Now it's your turn.
Add a new sound to your project from the sound library.
Make the sound play using a play sound until done block,
and finally, make the sound play at the right time
in your program by adding an event block and a loop.
Change the the character sprite’s looks based on the mouse pointer’s position.
Add background music to the project.
Use arrow keys to make Tera grow and shrink on command.
Make the sprite move using the keyboard instead of the mouse.
Create another sprite that can collide with your character sprite.
Add your own costume to your sprite.
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