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In this add-on, you'll program the sprite to make an impressive entrance.

To start, program the sprite to start off stage and glide on stage when the program starts.

Drag the sprite to the edge of the stage and add a go to x y block from the motion menu under the when flag clicked event.

Drag the sprite to the middle of the stage and add a glide block under the go to block.

Click the flag to test.

Tinker with the numbers in the seconds value to make the sprite move faster or slower.

This example uses three seconds.

Next, program the sprite to turn and change color.

Add a turn block.

And from Looks, add a change color effect block to the scripts area.

Click the block stack to test.


Make the sprite repeatedly turn and change color for set amount of time.

To do this, select the Control menu and add a repeat until block around the block stack.

To make the sprite turn and change color until a certain amount of time has passed since a program has started, use an operator.

Click the Operator's menu, and add a greater than block.

From the Sensing menu, add a timer block to the left side of the greater than Operator.

In the right side, type a number.

This example uses three seconds, which is the same same amount of time that the sprite glides on the stage.

Tinker with the number in the greater than block to make the sprite spin for a longer or shorter amount of time.

From the Events menu, add a when flag clicked event.

Click the flag to test.


That looks cool.

But, the sprite ends at an angle.

To make the sprite stand straight up, add a point in direction block under the glide block from the Motion menu.

Make sure 90 is selected in the dropdown menu.

Click the flag to test.

That's better, but the sprite is still a different color.

To return the sprite to its original color, select Looks, and add a clear graphic effects block under the repeat until block stack.

Click the flag to test again.


The sprite spins, changes color, and glides on stage, then returns to its original color and faces upright.

Now it's your turn.

Program the sprite to glide on stage.

Make the sprite repeatedly spin and change color for a set amount of time using the repeat until, greater than, timer, turn, and change color blocks.

Program the sprite to change back to its original color and stand upright using the clear graphic effects and point in direction blocks.

Choose an Add-On

Fashion Playlist

Allow the user to choose the music your project plays.

More Models

Select a second model, and allow the user to switch between the two choices.

Add Sound

Add sound that plays each time the user clicks on the model.

Make an Entrance

Program your model to spin onto the stage.

Special Effects

Create an effect each time the user clicks the outfit.


  1. Choose an Add-On, and click "watch" to learn how to build it.
  2. Once you finish one Add-On, try another one below the video!