This add on will create a stylist critic
who will be programmed to give feedback
on your stylist project.
To start, add a new critic sprite.
Click on choose new sprite from library
and add a new sprite.
Next, make a list for this sprite.
Make sure your new sprite is selected.
Choose make a list.
Name your list something related to what it will be about
In computer science, a list sometimes called an array
is a tool that stores multiple pieces of information
in one place.
It's similar to a variable but a variable
can only hold one value at a time
while lists can hold many.
Computer science uses lists in many ways.
For example, artificial intelligence programs
store information in the computer
that a program will say or output at specific times.
To create a critic list, use the plus button in the list
to add phrases that you want the critic to say
when they appear on stage.
If you want to delete an item, click inside of it
and click the x to remove it.
Add as many items to your list as you'd like.
Make these items things that sound like feedback
or comments that someone might say to a stylist.
This project uses, I like this color,
I think this could be a bit smaller,
you're a great designer, let's change that, looks okay,
now this is great.
You can hide or show this list at any time
using the checkbox next to the name of the list.
Once you complete your list, code the critic sprite
to say random things from it.
Drag out a say block,
then place that item of list block inside it.
To make your critic sprite say random items from the list,
instead of going down the items in order,
add a pick random block from there operator's menu.
Test your code.
When you click on the blocks, the critic says a random item
from your critique list.
To make the critic say these items while you're styling,
use broadcast and when I receive blocks.
Click on the accessory sprite.
Then from the events menu,
drag out a broadcast message block,
and add it under the stamp block in your original code.
A broadcast block sends a message to sprites
or the backdrop to run specific code
which comes in handy when you want to tell sprite
when to do something.
The critic will only say something after you place
an accessory on your model.
Name your message anything that describes
what your broadcast will do like critique.
By clicking on the dropdown inside the block,
then clicking new message.
Once you have a name, click on the critic sprite
and drag out a when I receive block.
The when I receive block runs the code under it
only when the broadcasted message is sent.
Make sure the broadcast and receive messages match.
In this case, they both say critique.
Click the flag,
and whenever an accessory is stamped on your model,
the critic sprite gives feedback.
To hide your critic until it says something,
add show and hide blocks to your code stack.
Adding a show block before the critic says something
and hide block at the end makes the critic appear,
give feedback, then disappear.
So you can see the entire stage backdrop.
Now it's your turn.
Add a new critic sprite.
Create a list using the add to block.
Code your critic sprite to say random comments
from your list whenever an accessory
is placed on your model.
Play around with your project and ask a neighbor
to test out your code and style your model.
Program your stylist tool create a colorful trail as it moves around the screen.
Make your stylist tool into a game that lets the user race against the timer to style the model.
Program your model to animate when you place an accessory on it.
Create a stylist critic and program it to give feedback for the stylist project.
Add sound to your project.
Sign in to track your progress and earn badges