In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
This video will help you plan how to add this feature to your project.
Then, you’ll have a chance to do it on your own.
This add-on describes how to add a button to your commercial that your audience can click to buy your product.
Add a button sprite to your commercial.
Use one of the button sprites from the sprite library, or draw your own.
Write a "Buy Now" message on the button.
Use a "when this sprite" clicked block and code a reaction that you like for your commercial.
Here are some ideas.
You could add another costume to your button and switch to that costume when the button is clicked.
You could use a repeat loop to change the color of the button and play a sound.
You could even tease your audience by using a forever loop and an "If touching mouse pointer" block stack to move the button away when the audience member tries to click it.
Now it's your turn.
Add a button sprite to your project.
Use the "when this sprite clicked" event to code a reaction you like when your audience clicks the button.