In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
People use different phone accessories, like headphones and phone cases, to express themselves.
In this add on, you’ll animate an accessory.
This video will give you some ideas, but it’ll be up to you to create your own animation.
To start, click the accessory sprite, then click the costumes tab to see the different accessories.
Choose one, and click the scripts tab.
Program the accessory to do something fun when clicked.
Use “when flag clicked" and “say” blocks to prompt the user to click the accessory.
Add a “when this sprite clicked” block to start the animation.
Use your creativity to animate your accessory.
Experiment with loops and looks blocks to change the accessory’s appearance.
For example, use a “change effect” block to create cool color changes or brightness effects, or play a sound with a “play sound” block.
[music plays] Now, it’s your turn.
Animate the accessory.
Prompt the user to click the accessory with “when flag clicked” and “say” blocks.
Use a “when sprite clicked” event, and experiment with other blocks to create your animation.