In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
In this add-on, you’ll add some cool video game sounds and background music to your project.
Start by clicking on the “sounds” tab. The android sprite from the starter project comes with a bunch of sounds. Select one, then click the “play” button to hear what it sounds like.
Some sounds are short, so they are especially good for sound effects..
Longer sounds make great background music. To add sound effects to your project, click the “scripts” tab. Then, open the “sounds” menu, and drag out a “play sound until done” block.
Click the dropdown menu in this block, and choose the name of a sound to add.
Click the block to test it out. Cool! The sound plays.
Add this block to the main code stack in the spot where the sound should play in your program.
This example places the block at the very beginning, right after the “when flag clicked” block. Click the flag to test it out. Great! The sound plays, then the android starts talking. Add “play sound until done” blocks to the different places in your code where you’d like a sound effect to happen..
To add background music that plays while the android talks, drag out a “play sound until done” block, and select a sound. Then, place a “forever” block from the “control” menu around this block. Add a “when flag clicked” block on top.
The two block stacks that start with the same “when flag clicked” event will run at the same time. Click the flag to test it out. Awesome! The project plays some sweet background music. Now, it’s your turn!
Add sound effects to your project using a “play sound until done” block.
Add background music using the “play sound until done,” “forever,” and “when flag clicked” blocks.