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arrow_back Monkey Animation

Transcript

In this add-on, you will animate the monkey sprite and program it to introduce the game.

To start, select the monkey sprite.

To make the monkey glide onto the stage from the left side, program it to start slightly off the stage.

Under the "when flag clicked" event, add a "go to" block, and set the x to negative 270 and the y to negative 120.

Place the monkey on the stage where you want it to introduce the game.

Drag out a "glide" block, and place it under the "go to" block.

The x and y values in the "glide" block reflect the current location of the sprite.

Click the code to try it out.

The monkey glides onto the stage from the left side and stops in the spot you chose.

To make the monkey do a little dance, click the costumes tab, right-click the first costume, called Monkey-a, and click "duplicate."

Click the sprite in the editor, then click the "ungroup" icon.

This will let you move different parts of the monkey individually.

To make the monkey look like it's moving its tail, click the tail, then click the bubble above the selection box to turn it.

To make the monkey look like it's moving its arms, select the arms, and turn or move them.

You can also click and turn the monkey's legs, face, body, and ears.

Next, click the scripts tab, and add the "switch costume" block below the "glide" block.

From the dropdown menu, select the Monkey-a costume.

Add another "switch costume block," and select the costume you just created.

Click the code to try it out.

Cool.

To make the monkey look like it's really dancing, add a repeat loop around the "switch costume" blocks.

Test the code again.

Hm, it looks like it's not doing anything.

The program is switching between the costumes so fast, you can't see the change.

To fix this, add a "wait" block after each one of the "switch costume" blocks.

Adjust the values in the "wait" blocks and the "repeat" loop until the costume change looks right to you.

Finally, program the monkey to introduce the game.

Add a "say" block, and type in the game instructions.

This example uses three "say" blocks with the words, "Welcome to Depict & Deduce.

Play this game with a partner!

One of you will draw something and the other will guess what the drawing is."

Now it's your turn: Program the monkey to glide on stage.

Duplicate and edit the monkey's costume.

Animate the monkey using the “repeat,” “switch costume to,” and “wait” blocks.

And, program the monkey to introduce the game.

Choose an Add-On
Color Picker (Part 1 of 2)
Lets the user change the color of the pen.
Color Picker (Part 2 of 2)
Lets the user change the color of the pen.
Pen Size Adjustment
Allow the users to change the size of the pen.
Monkey Animation
Make the Monkey do a little dance and introduce the game.
Draw inside the lines
Make it impossible to draw outside the white spaces.
Sound Effects
Add sound to your game.
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Instructions
  1. Choose an Add-On, and click "watch" to learn how to build it.
  2. Once you finish one Add-On, try another one below the video!