In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
In this add-on, you will draw and animate a sprite.
This sprite will take the place of Sprite 1 in the project.
To start, select Sprite 1, click the costumes tab, and select “paint new costume.”
Click "convert to vector."
Vector graphics are easier to modify and animate.
Using the tools in the paint editor, paint your very own CS First character.
This example uses a basic stick figure, but you can be as detailed and creative as you like.
Now that you have your new character, you can delete the cat costume.
Right-click the cat costume, and click delete.
To make the character look like it's moving across the stage, right-click its costume and click “duplicate.”
Click the different parts of the sprite, and move or turn them using the notches.
In this example, the sprite's legs and arms are each turned a little, but the body and face stay in the same place.
Click the flag to see the sprite switch between costumes and move across the stage.
This looks pretty cool.
Tinker with the sprite's costumes until you like the effect that is created when the sprite's costume changes as it moves across the stage.
Now it's your turn, Paint a new costume in sprite 1, then delete the cat costume.
Duplicate and modify the new costume to make the sprite look like it is walking across the stage when the program runs.