Welcome to a fun challenge
add-on called Fitness Coach.
The challenge is to code the sprite
to appear to have a pulse
and talk about how the fitness gadget tracks its heart rate.
This video will help you plan how to code the sprite,
then you'll try it on your own.
One way to make the sprite look like it has a heart rate
is to apply the fish-eye effect to it.
To do that, from the looks menu,
add a change-effect block.
If you change the drop-down to fish-eye
and click the block, the sprite will leave
a funny fish-eye effect.
To reverse the effect, add another change-effect block,
with the opposite number in the value space,
meaning add a negative sign.
To make it look more like a pulse,
keep repeating the increase and decrease.
You may also want to add wait blocks from the control menu
to change the pace of a pulse.
Add some say blocks to describe how
your fitness gadget tracks a users heart rate.
In this example, the sprite introduces
the heart rate feature, shows off the heart beat effect,
then states its heart rate.
Tinker with the values in each block
to customize your program.
When you are finished, tell your program
when to make this code run.
Using broadcast and receive blocks
will help make it easier to read and re-use code.
From the events menu, drag a broadcast and wait block
to at least one place on the block stack
from the starter code.
Put it in each spot where you want
the sprite to appear to have a pulse
and talk about heart rate.
From the drop-down,
select new message, type Fitness Coach and click OK.
Broadcast and wait tells a program to wait
until the code that receives the message is done
running before the program runs more code.
Broadcasts will let the rest of the code happen
while the sprite is pulsating.
Finally, from the events menu,
place a when I receive block on top of the code
giving the sprite a pulse.
From the drop-down, select Fitness Coach.
Test the code by clicking the flag.
The sprite should look like it has a pulse
and comment on it when the program reaches
the Fitness Coach broadcast block.
Here's the game plan, code the
Fitness Coach add-on by describing
your gadget's heart rate feature
and demonstrating how it tracks a users heart rate.
To make this work, add broadcasts
and when I receive blocks to your code.
Test your code often until you like the way it works.
Have fun coding your program!
Move the android through different scenes to see how the gadget reacts.
Add weather effects to show how rugged the gadget is.
Ask the buyer to purchase the object.
Code the sprite to have a pulse and talk about its heart rate.
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