This snazzy add on
will show you how to add camera flashes
to your post-game interview,
much like you'd see in real life.
In your project, you'll employ a clever trick
to make it seem like a camera is flashing.
Select the stage.
You'll use an effect to simulate a camera called brightness.
From the looks menu, drag out a change effect block.
Then change the drop down to brightness.
Wrap this block with a repeat loop.
The brightness effect can go up to 100.
So to make the flash,
use the repeat loop to maximize this effect.
Tinker with the values in the repeat block
and the change effect block
and test by clicking to see how bright the background gets.
To clear the effect, click the stop sign.
This example uses five for the repeat loop,
and 20 for the change effect block.
Once you put in the values you like for your project,
right click the loop.
Select duplicate and snap the new duplicated code
below the first loop.
The second loop does the reverse of the first loop.
Think of it as an un-flash.
To make the brightness decrease
until the scene is back to normal,
make the number in the effect block negative.
Click the stop sign, then test the code.
The background flashes and then goes back to normal.
Next, place both these loops in another repeat loop.
Then, insert a wait block at the top of the new loop.
From the operator's menu, snap a pick random block
into the wait block.
This outer loop will make the flash happen more than once.
Tinker with all of these values.
Change the length of time between flashes,
how many times flashes occur, or how bright they look.
Finally, place this new code stack
at the end of your interview.
Use an event or broadcast and a when I receive block
to start it off.
It's up to you.
Now you've got a cool flash effect
that makes it look like your athlete is being photographed.
All right, here's the game plan.
First, make two repeat loops
change the brightness of the background.
Place the loops in a bigger repeat loop
with a wait and a pick random block.
Place the new flash code at the end of the interview.
Make the user answer an interview question!
Program a sprite to pop onto the stage and interrupt the interview.
Dump Gatorade on your athlete's head.
Have fans take pictures of the victorious athlete.
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