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Have you ever seen players dump
a sports drink onto a coach
at the end of the game?
It's a much-deserved victory celebration,
even if it's ice cold.
This add-on will animate a Gatorade shower
on your favorite athlete.
First, unhide the Gatorade sprite and make
this sprite follow your mouse pointer.
Then start the pouring animation.
Start the sprite stack
with a when flag clicked block.
Make the Gatorade sprite follow the mouse
using a forever loop from the control menu,
and a go to mouse pointer block
from the motion menu.
Place a wait block before the forever loop
to wait before the sprite starts
following the mouse.
Eventually, the Gatorade sprite should pour
on the athlete, rather than just moving around.
To make this happen, use an if block
with a condition that will make the sprite pour.
In this example, by clicking the mouse.
Each of the costumes required to animate
the Gatorade shower exists in your program.
You can switch costumes between these using
next costume or switch costume to blocks.
Adding a wait block may help timing
between showing these costumes.
To make the Gatorade sprite stop following
the mouse pointer, from the control menu,
use a stop block after the sprite
is finished switching costumes.
You may also wish to set the Gatorade starting
and ending location using the go to XY block.
Try to find where to put each of these blocks.
All right, here's the game plan!
Program the Gatorade sprite to look like
it's giving the athlete a Gatorade shower.