In Storytelling, students use computer science to tell fun and interactive stories. Storytelling emphasizes creativity by encouraging club members to tell a unique story each day.
In Friends, students are encouraged to sign up with a friend or make a new friend in the club. Friends emphasizes teamwork by allowing club members to tell the story of how their friendship started and imagine a company together.
In Fashion & Design, students learn how computer science and technology are used in the fashion industry while building fashion-themed programs, like a fashion walk, a stylist tool, and a pattern maker.
In Art, students create animations, interactive artwork, photograph filters, and other exciting, artistic projects.
In Social Media, students create fun social media style applications and games while learning about the computer science concepts that enable these programs to work.
In Sports, students use computer science to simulate extreme sports, make their own fitness gadget commercial, and create commentary for a big sporting event.
In Music & Sound, students use the computer to play musical notes, create a music video, and build an interactive music display while learning how programming is used to create music.
In Game Design, students learn basic video game coding concepts by making different types of games, including racing, platform, launching, and more!
Students create fun and complex animated projects. This is an advanced curriculum, which means it teaches new concepts that are recommended for students who have already participated in at least two other CS First themes.
In this sample activity students animate an ocean wave to create a setting, then tell a story that takes place on the high seas.
In this sample activity students tell a story using the characters from Cartoon Network’s "The Amazing World of Gumball."
Be a designer and programmer – bring the Google logo to life using code.
In this add-on, you’ll program your sprites to change colors, similar to how athletes wear different jerseys. First, decide which athlete gets to change into more colorful apparel. In this example, athlete2 will be the one to showcase a new uniform. Click on athlete2. The “change effect by” block from the looks menu has different effects that will make the athlete’s outfit change.
Drag out this block. Right now, it says “change color effect by 25.” Click the block to try it out. Try different values in the block, like 10 or negative 20. If you keep clicking it, your sprite changes colors to look like it’s wearing different outfits.
Sprites can change other effects besides color. Click on the black triangle dropdown to see the different effects, and select “brightness.” Click the block to try it out. Great! The sprite’s uniform gets brighter and brighter. In baseball and basketball, the home team will typically choose to wear a lighter colored version of its uniform.
In this example, athlete2 wears a variation of its jersey, so it has a slightly different uniform for “home” and “away” games. Place the “change effect by” block inside the repeat loop, choose the effect you want, and test your code by clicking on the stack.
Drag out a “clear graphic effects” block to reset your athletes uniform to its original color. Snap it to the bottom of the repeat loop. Click the block stack to check it out.
Notice how the sprite changed colors before returning to normal.
Here's the gameplan: Add “change effect by” and “clear graphic effects” blocks to the repeat loop.
For an added challenge, use different effects so that your athlete looks its absolute best when it’s performing.