This add on is a bit more challenging.
This video will guide you through it to help you
complete the difficult parts.
When you're finished, the narrators mouth
will move while it talks about the main character.
First, write the code that will make
the narrators mouth move.
If you click on the costumes tab,
you'll notice the narrator has three costumes.
Click between them and it looks like he's talking.
Now go back and click on the looks menu to
find the next costume block.
Click on it to switch costumes.
To switch costumes without having to keep
clicking on the block,
place it inside a loop.
And now test the code by clicking on it.
The mouth moves, but it's really fast.
Adding a weight block and tinkering with it's value
will make the mouth move slower.
Great.
The say for the number of seconds block
shows a speech bubble for the specified number of seconds.
To test just this piece of code,
temporarily remove it from the rest of the code
then run it.
That doesn't look right.
The say for the number of seconds block causes the
speech bubble to show up,
stay for a few seconds then disappear.
Only then does the code start running.
The say block on the other hand makes the speech bubble
show up and remain visible until the next
say block is run.
Placing the animation code under the say block
makes the speech bubble remain in place while
the narrator's mouth moves.
Test it by clicking on the code.
It works.
Wait.
There is one problem.
The narrator doesn't stop saying this main characters
name is Dino even after the mouth stops moving.
To make the say block disappear add a second
say block after the code that makes the narrators
mouth move and leave the space that tells the character
what to say empty.
Click on the code to watch it work.
The narrator says this main characters name is Dino
while the mouth moves then stops.
Great.
This code would get really long and heard to read
if you had to insert this code block every time
the main character does something.
Animiate the Narrator: Part 2 will show you
how to make the narrator talk while it's mouth is moving
so you can use a single block instead of multiple ones
each time the narrator speaks in your story.
Now it's your turn.
Use a repeat loop, next costume block and weight block
to animate the narrators mouth.
Swap the say for two seconds block with the say block
and place it above the animation code.
Add an empty say block to the end of the animation
code to make the speech bubble disappear.