Your story does not have to end here.
Tell your users what happens after the character
goes through the secret door.
This video won't tell you exactly
where your story should go,
but it will give you some ideas for how to program it.
You can continue to ask your user questions.
This example asks, oh no!
Now I'm trapped in the woods!
What should I do?
If you want to include the user's input
in something a character says, you can use the join block.
This example uses join after the what should I do question
to say, okay, I will do whatever the user answered.
The character in this example goes home
regardless of what the user said,
but you can always add one more if else block
to keep changing the story based on user answers.
If there is a building in your scenery,
maybe the character can ask if it should go inside.
It's all up to you.
Now it's your turn.
Add another scene to your story.
Try using more ask blocks for user input
and if else blocks to create lots of
different possible storylines.
Have fun exploring new ideas.
Show off your stories to your friends and neighbors.