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In this add-on you'll make the end of your pitch interactive by asking the audience a question, and responding accordingly.

Asking the audience to participate is a powerful motivator.

You might ask questions that gauge their interest like How much would you pay for this innovation?

Or Do you want to buy this product?

Or you could ask if they have the problem your product solves like, Have you ever wished there were an easier way to coordinate schedules with your parents?

This example will ask the audience how much they think this product costs, then respond based on their guess.

Select the narrator's sprite.

Find the place in your code where you'd like to pose a question to your audience, and then add an ask block from sensing.

This example has the ask block in the code for the conclusion.

Type a question for the audience.

This example says How much do you think this product costs?

Add an 'if else' block from the control menu below the ask block, then click operators.

The operator you use depends on the question you ask.

If you ask a yes or no question, use an equals operator.

This example uses the greater than operator to check whether or not the person guessed more than the product costs.

Then, drag an answer variable from sensing and type the other value into the operator.

This now reads, if answer greater than five.

If the audience guesses that the product costs more than five dollars, than this example will say, You're in luck.

This great innovation is only five dollars.

Else it'll say, Products like this aren't available anywhere else, get it for five dollars.

Next, test your code.

Great, it works.

This was just an example, use your own creativity to prompt the audience to take part in your story.

Now it's your turn.

Add an ask block to invite the audience to participate in your program.

Check the audience's answer using an 'if else' block, an operator, and an answer block.

Decide how to respond based on the audience's answer by adding code to the 'then and else' sections of the 'if else' block.

Choose an Add-On

Scene Change

Change the setting of your pitch for each part of the story.

Protect Your Idea

Ask the audience to agree to not share any of the ideas in your story with other people.

Building Volume

Add a song to your story and control its volume based on which part of the story is being told.

Add Interactivity

Make the end of your pitch interactive by asking the audience a question and responding accordingly.


  1. Choose an Add-On, and click "watch" to learn how to build it.
  2. Once you finish one Add-On, try another one below the video!
  • The song “Venture Out” is © SmartSound-- CC-BY-SA 4.0 does not apply.